Final Fantasy 7 Remake Review
https://www.youtube.com/watch?v=pPXYbJpuVyM
With Final Fantasy 7 Remake, Square Enix breathes exciting new life into the 1997 JRPG classic in spectacular fashion. It occasionally stumbles because of some dull filler and pointlessly convoluted additions to the story, but it still manages to stand as a great RPG in itself.
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00:00:00.490[Music]
00:00:07.080there are tons of remakes being made
00:00:09.640these days but what does that word
00:00:11.350really mean well lots of things well the
00:00:14.890recent Resident Evil remakes have been
00:00:16.330mostly faithful modernizations of the
00:00:18.010original Final Fantasy 7 remake is more
00:00:20.529like a complete reinvention it boldly
00:00:23.169swaps the traditional turn-based combat
00:00:24.820of the 1997 original with exciting
00:00:27.400real-time action and expands the first
00:00:29.589act of the classic story into a full
00:00:31.449game by adding dozens of hours of
00:00:33.489character development and world building
00:00:34.899and also a bit too much filler it may
00:00:38.650not be a perfect reunion but with or
00:00:40.690without nostalgia and play this is still
00:00:42.280a great JRPG in its own right
00:00:47.800[Music]
00:00:54.230Final Fantasy 7 remake zooms in on the
00:00:56.790first hours of the original game which
00:00:58.770takes place in the city of Midgar here
00:01:01.110Cloud Strife and his freedom fighting
00:01:02.700allies battle the evil Shinra
00:01:04.470corporation that run it and that
00:01:06.150conflict has been stretched into a
00:01:07.560campaign that took me more than 33 hours
00:01:10.229to complete in a spectacular style both
00:01:12.960in and out of its epic cutscenes and in
00:01:15.479its truly phenomenal soundtrack
00:01:23.840as a big fan in the originals turn-based
00:01:26.430battles I was thrilled to find that
00:01:28.260remakes revamped combat still proved to
00:01:30.450be endlessly engaging flashy basic
00:01:33.330attacks charge up things called ATB bars
00:01:35.340which then let you use your team's
00:01:36.690unique weapon abilities equippable
00:01:38.400spells and items from the comfort of a
00:01:40.440slow-motion menu it's extremely
00:01:43.260different but there's still attention to
00:01:45.030every choice that truly reminded me of
00:01:46.770the originals frantic decision-making
00:01:48.540moments and you can't just mash square
00:01:51.210part of that is because filling up an
00:01:53.130enemy's stagger gauge will make them
00:01:54.660take extra damage for a time we've seen
00:02:00.630that in games before but the clever
00:02:02.040twist here is that every enemy staggers
00:02:04.260in a different way learning those
00:02:06.030differences kept Kombat fresh the whole
00:02:07.470way through that variety is a big part
00:02:10.050of why it's epic multi-phase boss fights
00:02:12.000are so incredible - these powerful
00:02:14.550enemies push you to learn tricky
00:02:15.959patterns and the way they seamlessly
00:02:17.880blend in cinematics always put a smile
00:02:19.950on my face
00:02:31.640we have a massive amount of flexibility
00:02:34.200in your party management thanks to role
00:02:35.880defining material orbs and upgradable
00:02:37.950weapons materia can be slotted into any
00:02:40.530character's equipment to give them
00:02:42.000spells and buffs that's important since
00:02:44.550your active team of three is entirely
00:02:46.440determined by where you are in the story
00:02:48.210I just wish I didn't have to keep Reece
00:02:50.370loitering my best materia every time I
00:02:52.350party [ __ ] thanks anyway
00:02:57.610[Music]
00:02:58.940weapon upgrading also had me digging
00:03:01.290through menus too much but it's such a
00:03:02.940cool new system that I didn't mind new
00:03:05.160weapons are rare but they upgrade as you
00:03:07.470level to keep them relevant I found
00:03:09.210myself frequently switching weapons as
00:03:10.980my materia builds and party changed but
00:03:13.140even clouds signature starting weapon
00:03:15.090the Buster Sword remained a solid option
00:03:17.130rather poetically it ended up being my
00:03:19.470favorite weapon by the end the visual
00:03:30.630variety of midgar's levels is fairly
00:03:32.610impressive ranging from dirty slums to
00:03:34.980industrial Shinra facilities that said
00:03:37.620the level design itself is serviceable
00:03:40.200but simplistic the combat is always a
00:03:42.720blast and that keeps momentum high but
00:03:44.880there's not much else to think about
00:03:46.260beyond some simple puzzles and lightly
00:03:47.940hidden items that makes the areas you're
00:03:50.370asked to reach shred for side quests a
00:03:52.560repetitive drag generally speaking
00:03:55.200though I love that this brief section of
00:03:57.210a much larger RPG has been fleshed out
00:03:59.280with real character development and a
00:04:01.020more robust story okay I get it
00:04:04.560by letting me breathe I loved learning
00:04:08.280more about jesse biggs and wedge and
00:04:10.560seeing lively neighborhoods full of
00:04:12.240people one excellent new mission has you
00:04:14.490wrestling with the decision to turn off
00:04:16.049the giant Sun lamps that provide light
00:04:18.540to Midgar slums to progress giving more
00:04:21.359direct weight to your group's actions
00:04:23.330what I didn't love however was when this
00:04:26.580remake clearly decided it just needed
00:04:28.500more stuff to pad out its length
00:04:30.350regardless of quality the dullest of
00:04:33.450these by far are when cloud is asked to
00:04:35.670do odd jobs around Midgard slums
00:04:37.790suddenly you're faced with
00:04:39.360bottom-of-the-barrel JRPG tropes that
00:04:41.580belittle the high stakes events around
00:04:43.500them a shopkeeper literally asks you to
00:04:46.530kill some rats then there's a little
00:04:48.450girl who can't find her kitty cats
00:04:50.360seriously scary man was chasing them
00:04:54.479there are plenty more and sure you could
00:04:57.060skip these side quests but that'll mean
00:04:58.919you miss out on extremely valuable items
00:05:01.169and unlocks and can even influence later
00:05:03.300scenes in subtle ways exactly is it
00:05:05.760you're trying to say
00:05:07.440you need people who can follow orders to
00:05:10.340this pointless filler isn't always
00:05:12.870reserved to just side quests either a
00:05:14.940handful of the new main missions
00:05:16.440similarly pushing through events that
00:05:18.060feel totally irrelevant they can be
00:05:20.100amusing diversions but if you could
00:05:21.660somehow skip a few of them entirely
00:05:24.060probably wouldn't even notice square
00:05:31.889enix has generally done a great job of
00:05:33.480making this originally brief Midgar
00:05:35.070section feel like a bigger story and
00:05:36.810showing things like clouds cold murk
00:05:38.820heart warm over time gives vital
00:05:40.710character development to a part that
00:05:42.030didn't have much in 1997
00:05:47.270but it also raises tons of unanswered
00:05:50.310questions some of those are clear nods
00:05:52.680for longtime fans that will be
00:05:54.060incomprehensible to anyone else but a
00:05:56.819lot of the totally new stuff is
00:05:58.500convoluted and confusing regardless the
00:06:01.020way it's characters want in Li spout and
00:06:02.909do nonsense it just expects you to roll
00:06:05.550with towards the end of the story can
00:06:06.930only be described as some Kingdom Hearts
00:06:09.240BS and I say that as a Kingdom Hearts
00:06:11.639fan ultimately I would have liked a more
00:06:14.099satisfying conclusion to this story and
00:06:16.680a better jumping-off point for its
00:06:18.449eventual sequel thankfully reaching the
00:06:20.849credits does unlock a hard mode and a
00:06:22.860chapter select allowing you to easily
00:06:24.210return to any area with your current
00:06:26.219equipment filler or not I do plan on
00:06:28.469diving back in to tie up some loose ends
00:06:30.389or just throw some darts
00:06:39.400Final Fantasy 7 remake scum bat is
00:06:41.960top-notch and its enemy variety kept me
00:06:44.510constantly entertained seeing this
00:06:46.760snippet of a story fleshed out with the
00:06:48.470previously hidden humanity behind Midgar
00:06:50.840filled me with pure joy the dull RPG
00:06:54.440filler and convoluted new plot points
00:06:56.690that a company that did stop my ear to
00:06:58.790ear grin from being constant but never
00:07:01.220long enough to kill the mood completely
00:07:02.450this remakes still delivered on letting
00:07:04.790me relive part of a classic and
00:07:06.400stupendous fashion while also standing
00:07:09.200as a great RPG all its own be sure to
00:07:12.500head over to IGN comm and read our full
00:07:14.270written review of Final Fantasy 7 remake
00:07:16.390also be sure to check out some of the
00:07:18.260new cutscenes compared to the original
00:07:19.670or watch the first 15 minutes of
00:07:21.770gameplay and for everything else keep
00:07:23.780right here on IGN
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GameFinal Fantasy Tactics (1997)
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GameFINAL FANTASY VII REMAKE INTERGRADE
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