12 Things You Didn't Know About Half-Life 2
https://www.youtube.com/watch?v=ONfIm8MEf0k
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Captions
00:00:03.049it feels like a lifetime ago that valves
00:00:06.089flagship franchise half-life first
00:00:08.160graced our presence and few PC gamers
00:00:10.530will need an introduction first
00:00:12.120releasing in 1998 it became a critical
00:00:14.549success and was widely regarded as one
00:00:16.260of the best games ever made
00:00:18.210seeing developers valve follow it up
00:00:19.949with two expansions and a multiplayer
00:00:21.810mode this led to developments of a
00:00:23.430sequel half-life 2 which eventually
00:00:25.230released back in 2004 much like the
00:00:27.810original title it also saw critical
00:00:29.519acclaim and saw a much wider audience
00:00:31.019through its inclusion with involves
00:00:32.610orange box years later on home consoles
00:00:34.920seeing two follow up episodes released
00:00:36.809in 2006 and 2007 these were intended to
00:00:39.989be an episodic trilogy but the infamous
00:00:42.270episode 3 never materialized despite
00:00:45.000previous promises leaving the storyline
00:00:47.280on a cliffhanger ending it's been 13
00:00:49.649years as episode 2 but next week as of
00:00:52.170time of recording half-life finally
00:00:54.449makes its grand return through half-life
00:00:56.280Alex a virtual reality exclusive set
00:00:58.859between half-life 1 and half-life 2 with
00:01:01.620Alex almost here it's worth looking back
00:01:03.449upon half-life 2 coming with an
00:01:05.400interesting development history both
00:01:06.780before and after its release it became
00:01:09.000one of the PCs most widely studied games
00:01:11.670I'm rich from what coogee gaming and
00:01:13.590these are 12 things you didn't know
00:01:15.150about half-life 2 number 12 a series
00:01:18.570marred by delays for many years you
00:01:20.939couldn't escape the inevitable half-life
00:01:22.6803 confirmed jokes that came with any
00:01:24.750major gaming news having seen half-life
00:01:27.0602 episode 3 faced delays to the point
00:01:28.860where fans just gave up on it many were
00:01:30.900surprised that half-life Alex stuck to
00:01:32.700its initial confirmed release window
00:01:33.990historically though it's a series
00:01:35.729notable for delays half-life 1 was
00:01:37.799initially scheduled for a November 1997
00:01:39.840release but valve was unsatisfied with
00:01:42.000it so they completely reworked the game
00:01:43.770and released it a year later instead
00:01:45.600half-life 2 faced similar issues though
00:01:47.729this receives much greater public
00:01:49.170attention aiming to be finished by the
00:01:50.880end of 2003 it became increasingly
00:01:53.040apparent with involved that this
00:01:54.540deadline would not be met and a playable
00:01:56.670bill was leaked confirming this speaking
00:01:59.070of the leak valve managed to dupe the
00:02:01.229leaker getting him to send his address
00:02:02.759to valve saying he's got himself a job
00:02:04.680to which they then sent the FBI to his
00:02:06.659house nicely done
00:02:08.310working through high levels of crunch
00:02:09.840after Christmas half-life 2 finally
00:02:11.910released in October
00:02:12.9902004 number 11 half-life 2 survivor
00:02:16.430half-life inspired numerous spin-offs
00:02:18.900but chances are you are completely aware
00:02:20.790that Valve even created an arcade
00:02:23.100version developed between valve and
00:02:25.140Taito corporation half-life 2 survivor
00:02:27.270was a japan exclusive title that
00:02:29.010released back in 2006 controlling gordon
00:02:31.770freeman you utilize two two joysticks
00:02:33.570and floor pedals to control him in a
00:02:35.250manner not unlike Time Crisis it
00:02:37.230contained three modes such as story
00:02:38.940which swim down to campaign to just the
00:02:40.890shooting sections mission which allowed
00:02:42.540you to play its story and multiplayer
00:02:43.920and battle adapting half-life 2's
00:02:46.140deathmatch mode it shut down four years
00:02:48.210later though fans have attempted to
00:02:49.620revive it through an unofficial PC port
00:02:51.600it's a unique half-life experience and
00:02:53.640one of many oddities in the franchise's
00:02:55.620history number 10
00:02:57.030g-man is never referred to as g-man
00:02:59.400g-man is undoubtedly the most enigmatic
00:03:01.740character in half-life acting as an
00:03:03.990interdimensional bureaucrat this
00:03:05.550mysterious character watches you across
00:03:07.140half-life and features prominently at
00:03:09.000the end before taking a more active role
00:03:10.830in his interactions with Gordon across
00:03:12.780half-life 2 much like the hood in
00:03:14.670Thunderbirds though this mysterious
00:03:16.170character is never actually given a name
00:03:18.030in game and the nickname refers to an
00:03:20.130American expression government man g-man
00:03:22.440has only been called this nickname in
00:03:24.090half-life 2 his credits and an
00:03:25.440interviews with valve employees so far
00:03:27.210and his true name remains unknown
00:03:28.830keeping his identity closely guarded and
00:03:31.020his real motives a mystery it's unlikely
00:03:33.330that half-life Alex will shed any
00:03:34.680further light on this but considering if
00:03:36.570I was mentioned that Alex is a return to
00:03:38.550the world and not the end of it we may
00:03:40.410find out more number 9 peggle extreme'
00:03:43.320when popcap games first released their
00:03:45.510puzzle game peggle back in 2007 it
00:03:48.000received positive critical reception and
00:03:49.770proved highly addictive combining
00:03:51.660elements of pinball and pachinko seeing
00:03:53.670an expansion to follow-up titles one
00:03:55.620entry that often gets forgotten is
00:03:57.090peggle extreme' it might seem odd to
00:03:59.010list this here but peggle extreme'
00:04:00.720uniquely featured levels inspired by
00:04:02.400half-life 2 along with portal and Team
00:04:04.500Fortress 2 featuring ten levels and five
00:04:06.660challenges and initially came packaged
00:04:08.340with the PC version of the orange box
00:04:09.959but was later released as a free
00:04:11.190download in 2008 learning the valve
00:04:13.890staff often play peggle in their offices
00:04:15.750popcap games proposed a crossover that
00:04:17.700paid tribute to Valve's orange box
00:04:19.109titles 1 that Valve happily accepted and
00:04:21.840even further fun facts peggle extreme'
00:04:23.850is actually the first peggle game i
00:04:24.900played you know that you
00:04:26.100corne that like hosts the game he's
00:04:28.110eaten by a headcrab on the title screen
00:04:29.820brilliant number eight episode four
00:04:32.940whilst they continued their attempts at
00:04:35.040developing Episode three valve had
00:04:36.600already begun plans for making episode
00:04:38.430four its existence was revealed by Gabe
00:04:40.590Newell in May 2006 explaining that this
00:04:42.840will be a standalone
00:04:43.710episode separate from the episodic
00:04:45.480trilogy whilst not much became known of
00:04:47.580episode 4 at the time further details
00:04:49.710were revealed back in 2015 that it was
00:04:51.510under development with Warren specters
00:04:53.010company Junction point studios it would
00:04:55.260have brought in new mechanics with
00:04:56.520Spector teasing a maganet gun that would
00:04:58.350operate differently from the gravity gun
00:05:00.000and that both would have been super
00:05:01.860complementary revealing this chapter
00:05:03.780would revolve around Raven home with a
00:05:05.130focus on father Grigori Specter
00:05:07.080confirmed the junction point ended up
00:05:08.400doing a concept development for valve
00:05:09.750while also working for Disney on a
00:05:11.220project that became Epic Mickey before
00:05:13.380it was cancelled episode force
00:05:14.970development wasn't abandoned however and
00:05:16.890this soon passed to Arkane Studios
00:05:19.290number 7 the other episode 4 upon taking
00:05:23.040up development of episode 4 Arkane
00:05:24.900Studios continued more inspectors idea
00:05:26.700of a standalone episode based around
00:05:28.380Raven home and gained a new working
00:05:30.090title return to Raven home though actual
00:05:32.610development was completely restarted due
00:05:35.100to take place canonically before the end
00:05:36.750of episode two its existence as revealed
00:05:38.610back in 2012 by series writer Marc
00:05:40.920Laidlaw and would have kept the
00:05:42.300inclusion of father Grigori it sought
00:05:44.160various leaks in 2013 revealing
00:05:45.960screenshots and random assets intended
00:05:47.820for the game after previously coming up
00:05:49.380on the Seavey's of former project
00:05:50.790developers later confirm by Arkane
00:05:52.890Studios that you wouldn't assume the
00:05:54.180role of gordon freeman they instead
00:05:55.590pointed to a different very interesting
00:05:57.840character and Laidlaw later confirmed it
00:05:59.790would have stuck more closely to the
00:06:01.080atmosphere of horror sadly we'll never
00:06:03.210fully know just what they had planned
00:06:04.920number 6 ruined casserole the start of
00:06:08.190half-life had some surprisingly
00:06:09.630light-hearted moments in it and provided
00:06:11.310many interactive moments uncommon for
00:06:13.170games in 1998 such as passing toilet
00:06:15.510roll to a Black Mesa scientist in
00:06:17.360trouble in the grand scheme of things
00:06:19.410these actions didn't mean anything but
00:06:21.180they provided a level of interactivity
00:06:22.410otherwise unseen at the time it was
00:06:24.900quite a surprise than to see half-life
00:06:26.310to make a very specific throwback to
00:06:28.470this section through the absolute
00:06:30.090bastard that is dr. Magnussen a fellow
00:06:32.700surviving scientist from Black Mesa
00:06:34.650a supporting character that helps the
00:06:36.090resistance with tech developments he
00:06:37.530tells Gordon on one OK
00:06:38.689before leaving I might just forgive you
00:06:40.639for that debacle at Black Mesa you know
00:06:43.580the one I mean involving a certain
00:06:45.889microwave castle
00:06:47.360it's an incredibly obscure reference to
00:06:49.159this opening section of half-life 1
00:06:50.599where you could interact with a
00:06:51.679microwave and ruin someone's lunch by
00:06:53.329jamming the power button who could have
00:06:54.979known that many years later dr.
00:06:56.239Magnussen would still hold this incident
00:06:57.919against you even after the combine
00:07:00.169invasion see he's an [ __ ]
00:07:02.839he's an absolute [ __ ] number five
00:07:05.569nods to 1984 George Orwell's 1984 novel
00:07:09.139was an unforgiving read set amongst a
00:07:11.509political dystopia it imagined England
00:07:13.550as a province of Oceania a super state
00:07:15.379that rules through government overreach
00:07:16.849repression totalitarianism and mass
00:07:19.339surveillance led by the mysterious Big
00:07:21.289Brother it became one of the 20th
00:07:22.939century's most influential books and
00:07:24.800valve took influence from it when
00:07:25.939designing half-life 2 which featured
00:07:27.559giant broadcasting screens across city
00:07:29.26917 when dr. Breen makes his
00:07:30.979announcements how the start of half-life
00:07:33.0192 even shows a room called room 101 when
00:07:35.4491984 protagonist Winston was tortured
00:07:37.729it's reminiscent of Big Brother and
00:07:39.379half-life 2 doesn't stop there making
00:07:41.719direct reference to the oranges and
00:07:42.949lemons nursery rhymes scene with an all
00:07:44.599Wells novel via graffiti and chapter 6
00:07:46.759also includes a rebel named Winston as
00:07:48.619further reference valve also recreated
00:07:50.989the famous 1984 Mac advert when they
00:07:53.089brought steam to max using characters
00:07:55.009from half-life 2 Orwell's novel inspired
00:07:56.959valve in so many ways and even to this
00:07:58.819day Creative Media still looks upon it
00:08:01.099for inspiration
00:08:02.089number four valve used real people as
00:08:04.399reference models it may seem like common
00:08:06.709practice these days to base characters
00:08:08.449off real-life actors for Triple A games
00:08:10.039something especially true with the rise
00:08:11.779of motion capture technology and it's
00:08:13.550often used to create the most realistic
00:08:15.050graphical experience possible but it
00:08:16.969wasn't always the case back in the early
00:08:18.9192000s it was still uncommon for
00:08:20.419developers to take this approach often
00:08:21.949creating characters from the ground up
00:08:23.360instead and not being inspired by actors
00:08:25.819but keeping the models different enough
00:08:27.379to not get sued valve decided against
00:08:29.419that approach and hide a number of
00:08:30.800actors utilizing their faces for
00:08:32.360character textures whilst they certainly
00:08:34.099weren't major actors valve hired Frank
00:08:36.050Sheldon Fujima and Roger Quay for
00:08:37.699Wallace Breen Jamil Mullen for Alex
00:08:39.349mance and more it's a small detail but
00:08:41.509one that helped give life to half-life
00:08:42.9492's cast making them seem human also fun
00:08:45.920fact the guy who visually depicted Eli
00:08:47.990Vance was a homeless guy outside of
00:08:49.399valves offices
00:08:50.209I hope they paid him number three Ivan
00:08:52.670space biker with his bright orange HEV
00:08:55.310suit green eyes and striking glasses
00:08:57.320Gordon Freeman is one of gaming's most
00:08:58.790iconic protagonists visually but he
00:09:01.490wasn't always like this
00:09:02.900Val but stuck with their initial plans
00:09:04.400he could have been a completely
00:09:05.960different retaining his brown hair and
00:09:08.120green eyes this version of Gordon dubbed
00:09:10.040Ivan the space biker featured a much
00:09:12.110thicker beard no glasses flattop haircut
00:09:14.060and a wildly different HEV suit it
00:09:16.880wasn't well received by play testers and
00:09:18.650that led to Gordon's eventual redesign
00:09:20.300though Ivan's character model can still
00:09:22.100be located within half-life one's files
00:09:23.870whilst this is more about the original
00:09:25.550game than half-life 2 it just goes to
00:09:27.500show what could have been for a fat
00:09:28.580agonist if valve committed to this
00:09:29.930Viking esque approach number two the
00:09:32.300gravity gun wasn't meant to be there
00:09:33.950half-life 2 zero-point energy field
00:09:36.110manipulator better known as the gravity
00:09:37.850gun is amongst Gordon's more iconic
00:09:39.650weapons and its primary intention is to
00:09:41.570heavy lifting or clearing minefields if
00:09:43.820used right it can be one of Gordon's
00:09:45.410most dangerous weapons though and proved
00:09:47.150an invaluable tool so you might be
00:09:48.830surprised to learn that Valve initially
00:09:50.270intended to remove it from half-life 2
00:09:52.430initially there were plans to include a
00:09:54.230fizz gun this item was also capable of
00:09:56.480picking up objects from different ranges
00:09:57.830moving them about but caused the number
00:09:59.480of glitches and exploits as such valve
00:10:02.090saw fit to remove it from half-life 2
00:10:03.950but the fizz gun later made its way into
00:10:05.450Garry's Mod using the same graphical
00:10:07.340model as the gravity gun number 1 the
00:10:09.680all-knowing vortigaunt half-life 2 is
00:10:11.960full of hidden references but these
00:10:13.760aren't always scenery clues one major
00:10:15.830example of this featured in chapter 4
00:10:17.600water hazards while gordon freeman
00:10:19.250encounters a load vortigaunt roasting a
00:10:21.020headcrab over an open fire if you try
00:10:23.270and speak with him he would provide many
00:10:24.920cryptic statements a lot of which
00:10:26.480referenced the events of half-life such
00:10:28.190as we see is still in black mesa clearly
00:10:31.460we see you in the Nayland chamber if you
00:10:34.190keep speaking to him he'll eventually
00:10:35.570start reciting every single vertical
00:10:37.370line in the game more interestingly he
00:10:39.680appears to break the fourth wall on two
00:10:41.360occasion and tells Freeman far-distant I
00:10:44.510look out something secret Steve's book
00:10:49.700we shall not claim it's one of the more
00:10:52.220interesting Easter eggs in game and help
00:10:54.080cement frame his connection with the
00:10:55.880vortigaunt race
00:10:57.110and that is my list is there anything
00:10:59.759about half-life 2 that I've not said
00:11:01.769here and are you excited for half-life
00:11:03.870Alex by Jove I know I am let me know in
00:11:06.810the comment section down below what you
00:11:08.009think of all this and don't forget to
00:11:09.389subscribe - what would you get me if you
00:11:10.620have not already I've been rich you can
00:11:12.449follow me on Twitter
00:11:13.230that's pick up change tow take care of
00:11:14.910yourselves and I will see you soon
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