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  • That Boy Aqua

Assassin's Creed II: Unpolished & Unrefined

https://www.youtube.com/watch?v=WdGEXXUew0A

That Boy Aqua UCwKY6YKl0-amtFsfYEDpMkA

I've been wanting to make this video for a while now but didn't really know how to structure it without seeming like I hate this game but I think this get's my point across well enough. This is the first video of mine that isn't super positive so if you want some more positivity you can check out my other Assassin's Creed videos,

In Defense of Assassin's Creed Unity:
Captions

00:00:00.480before we start this video i just want

00:00:01.920to give you a heads up that there will

00:00:03.199obviously be spoilers for assassin's

00:00:04.960creed 2.

00:00:05.920i'd also like to thank our gold tier

00:00:07.440patrons a beat christopher cyprus husky

00:00:09.840frank riff ghostly gaming hutch puppy

00:00:11.840lucas and pyrite

00:00:13.360thanks so much and i hope you enjoy the

00:00:15.280video

00:00:17.119assassin's creed is one of the most

00:00:18.400prominent series of games in my life

00:00:20.240since the release of assassin's creed 2

00:00:21.840i was totally on board with the

00:00:23.119franchise and purchased every new

00:00:24.400release when it came out i love seeing

00:00:26.160ezio's journey come to a close in

00:00:27.680revelations i loved pillaging ships and

00:00:29.599discovering treasure in black flag i

00:00:31.359loved unity's improved stealth combat

00:00:33.200and parkour

00:00:34.000and the game was absolute eye candy i

00:00:35.840haven't enjoyed the complete shift to a

00:00:37.280more rpg heavy game that origins and

00:00:39.280odyssey took

00:00:39.920assassin's creed 2 however well

00:00:43.360i don't really like assassin's creed 2.

00:00:45.760of course a great deal can be said for

00:00:47.120the way assassin's creed 2 improved on

00:00:48.719the first game as it clearly refined the

00:00:50.399mechanics of assassin's creed 1 and by

00:00:52.079all means serves as a good sequel

00:00:53.760the graphics are great for the time and

00:00:55.280even to this day still look pretty good

00:00:56.960and the world and costume design are

00:00:58.320arguably top notch

00:00:59.520however the game definitely has its

00:01:01.440flaws which made an

00:01:02.559ultimately unenjoyable experience for me

00:01:04.640i found that assassin's creed 2's

00:01:06.000gameplay was quite dull and even lacking

00:01:07.840in some cases the south was borderline

00:01:09.600non-existent and whatever semblance of

00:01:11.040stealth there was isn't fleshed out or

00:01:12.640even given to the player all the time

00:01:14.320the combat felt repetitive and i got a

00:01:16.080sense i'd seen just about everything the

00:01:18.000combat had to offer by the end of the

00:01:19.600first few missions

00:01:20.720the parkour while ambitious is quite

00:01:22.560janky and jank is one of my biggest

00:01:24.320issues with the game

00:01:25.360having to restart missions and being

00:01:26.720detected by enemies across the map was

00:01:28.400ultimately the cherry on top for my

00:01:30.000mind-numbing replay of this game

00:01:31.680drawn out sequences bugs and a myriad of

00:01:33.759other things left me feeling like this

00:01:34.960game was a trip down memory lane that i

00:01:36.960would never go down again now before i

00:01:39.280get into my reasoning behind such

00:01:40.560controversial statements i need to

00:01:41.920clarify a few things and i implore you

00:01:43.600to not skip this part of the video as

00:01:45.280its vital context

00:01:46.799firstly i don't think assassin's creed 2

00:01:48.720is a bad game by any means in fact i'd

00:01:50.560say it's a good game but it's just not

00:01:52.399for me

00:01:53.040secondly just because i don't like this

00:01:54.960game does not mean that i think you're

00:01:56.320stupid if you do like it if you like

00:01:58.159this game that is totally fine and i

00:01:59.759don't think my taste is better than

00:02:01.040yours there's no sense of superiority

00:02:02.880here and i don't want this video to come

00:02:04.320across as antagonistic or an aggressive

00:02:06.240attack against those who like the game

00:02:07.680but rather defense of my own opinion

00:02:09.599third if i say that i'm not a fan of for

00:02:11.520example the story of this game that does

00:02:13.200not mean that i like the other game's

00:02:14.800stories

00:02:15.360some of you seem to think that because i

00:02:16.800enjoyed odyssey i only want spartan

00:02:18.640kicks and rpg elements in video games

00:02:20.560which just isn't true

00:02:22.319fourth i'm going to again request that

00:02:24.000we please be civil in the comments if

00:02:25.680you disagree and want to say why you

00:02:27.040like the game then by all means do so

00:02:28.959i'm open to having a discussion i'm

00:02:30.319totally open to having my mind changed

00:02:32.000however if you start a comment by saying

00:02:33.840okay idiot let me show you why your

00:02:35.280taste is bland and that you have no idea

00:02:36.959what an assassin's creed game is all

00:02:38.400about

00:02:39.280then i probably just won't read it

00:02:41.360finally i'll be looking at this game in

00:02:43.040a vacuum of sorts to prevent it from

00:02:44.480turning into a huge comparison to the

00:02:46.000other games and to keep this video from

00:02:47.680being way too long

00:02:48.800okay now with that out of the way we can

00:02:50.160move forward and hopefully have a

00:02:51.519respectful and civil discussion and of

00:02:53.360course this is all my opinion

00:02:54.959anything i criticize is not me saying

00:02:56.560that something is objectively bad

00:02:58.400finally i want to clarify that the

00:03:00.000opinion i am about to present and

00:03:01.440attempt to justify is coming from a

00:03:03.120self-proclaimed fan of the franchise

00:03:05.040i've played almost every mainline game

00:03:06.720in the franchise with the exception of

00:03:08.159origins and rogue i have at least

00:03:09.760purchased both of those games i'm about

00:03:11.280two hours into origins but i'm too busy

00:03:13.120to get to those yet but i plan to

00:03:14.959as far as the ezio games i have 100

00:03:16.879completed all of the seo games and on

00:03:18.720top of that i've also 100 completed

00:03:20.800unity and syndicate so i feel like i'm

00:03:22.720quite familiar with the series at this

00:03:24.159point and i've been playing the games

00:03:25.440for years now

00:03:26.560one of the first things i need to

00:03:27.680mention is that this game is definitely

00:03:29.280old by now

00:03:30.000coming out in late 2009 i of course

00:03:31.680won't criticize things like graphics as

00:03:33.360they are more than likely a product of

00:03:34.799the times and criticizing it now would

00:03:36.319be a little ridiculous

00:03:37.599the graphics in this game obviously are

00:03:39.280not top of the line for today's

00:03:40.480standards but surprisingly the overall

00:03:42.239presentation still holds up

00:03:43.680don't get me wrong there are still some

00:03:44.879character models that look a little

00:03:46.159funny to say the least

00:03:47.440but damn if this game isn't pretty the

00:03:49.440costume and world design in particular

00:03:51.040look spectacular and it's clear that a

00:03:52.480lot of time and effort went into

00:03:53.680designing the character models the

00:03:55.040buildings the weapons and it all comes

00:03:56.720together to form a product that on the

00:03:58.080surface is still kind to the eyes

00:03:59.760furthering this is the ui which has a

00:04:01.360slick modern design to it which reminds

00:04:03.120you that you are still within the animus

00:04:04.879cutscenes still look great and the lip

00:04:06.239syncing is overall pretty good voice

00:04:08.000acting itself is good too and i never

00:04:09.519heard any lines that stood out to me for

00:04:10.959being either poorly delivered or written

00:04:12.879animations for this game still look

00:04:14.319pretty good too with combat animations

00:04:15.840looking brutal and these combat

00:04:17.120animations have quite a bit of variety

00:04:18.560too

00:04:18.880ranging from the takedowns to your fists

00:04:20.400to the much faster dagger swipes the

00:04:22.079buildings have some unique designs

00:04:23.360however there are a few cases of

00:04:24.720building assets and even entire

00:04:26.240buildings being copy and pasted such as

00:04:28.160this building here in venice and this

00:04:29.840near identical building in florence

00:04:31.759fortunately you don't usually notice

00:04:33.199these things while playing the game as

00:04:34.320you're always running

00:04:35.199jumping and climbing your way to the

00:04:36.560next objective the parkour is another

00:04:38.720aspect of the game that still holds up

00:04:40.160pretty well

00:04:40.960of course when comparing it to games

00:04:42.240like unity the difference for me is

00:04:43.680night and day but it still functions

00:04:45.199most of the time

00:04:46.080my biggest issue with the parkour is its

00:04:48.000lack of flow

00:04:49.120there's often a lot of stop and go to

00:04:50.720the animations and climbing and it can

00:04:52.400feel pretty sluggish at times

00:04:54.080sometimes you just get into a flow of

00:04:55.440reaching and lifting yourself brick by

00:04:56.960brick but this doesn't happen too

00:04:58.479often and the animations for getting up

00:05:00.160here got quite old as it's the same

00:05:01.840reaching animation over and over

00:05:04.000when the different animations do play it

00:05:05.759unfortunately results in that stop and

00:05:07.360go that i mentioned earlier

00:05:08.800this game also followed the series trend

00:05:10.479of it being faster to get somewhere on

00:05:12.080the ground than it is to use your

00:05:13.360parkour abilities

00:05:14.560on top of that it's usually safer to

00:05:16.080stick to the ground too as when you're

00:05:17.360in the later stages such as venice the

00:05:19.120buildings are high enough that a fall

00:05:20.400could be fatal

00:05:21.360still i think the fact that you can

00:05:22.639climb basically every surface in the

00:05:24.160game is still incredible even if it is

00:05:25.840rough around the edges within the

00:05:27.280context of the time of this game's

00:05:28.720release

00:05:29.280i don't think any other game had a free

00:05:30.880running system with this much depth and

00:05:32.560even to this day

00:05:33.440few of them do i think for the time it

00:05:35.440was a little too ambitious but it's

00:05:37.039ultimately a thing i really enjoyed

00:05:38.479about the game

00:05:39.600i really enjoyed the renovations that

00:05:41.039could be made to the villa i know it

00:05:42.479seems a little dumb but i enjoyed having

00:05:44.080a constant source of income and actually

00:05:45.600seeing the individual changes made to

00:05:47.199the many shops

00:05:48.240i know it's totally a pointless aspect

00:05:49.919of the game but i thought it was just

00:05:51.039pretty enjoyable as it gave you

00:05:52.240something to put your money towards once

00:05:53.600you bought all the weapons and armor you

00:05:54.960needed

00:05:55.520so i guess i should stop beating around

00:05:57.360the bush and talk about the things i

00:05:59.039don't like

00:06:00.240let's start with the combat the combat

00:06:01.759while being reasonably fun for the first

00:06:03.280few hours gets quite old quite quickly

00:06:05.440you have a myriad of abilities to choose

00:06:07.199from ranging from a basic attack a

00:06:08.880counter and a grab

00:06:10.160when trying to execute a counter waiting

00:06:11.680for a guard to strike may take some time

00:06:13.520so instead of waiting you can taunt the

00:06:14.960enemy which will force an attack from

00:06:16.479them

00:06:16.960there are even different enemy types

00:06:18.319within the game being the basic soldier

00:06:20.080the more nibble and agile soldier the

00:06:21.919armored standard soldier

00:06:23.120and the beefy super armored soldier the

00:06:25.039nimble enemies attack faster than the

00:06:26.639normal enemies and are the only enemy

00:06:28.240type that can actually outrun ezio

00:06:30.080they can quickly dodge a lot of your

00:06:31.440attacks but they lack armor meaning that

00:06:33.039it won't take long to finish them off

00:06:34.639the typical enemy and the armored ones

00:06:36.240can be taken down in the same way

00:06:37.520however the armored ones have the

00:06:38.800ability to parry some of your attacks

00:06:40.639the beefier ones are slowest but do the

00:06:42.319most damage and take the most damage

00:06:44.080too while it may seem nice to have a

00:06:45.759variety of different enemy types they

00:06:47.280all unfortunately

00:06:48.080are taken down the same way be that

00:06:49.759through wailing on them with your sword

00:06:51.039by mashing axe or by counter-killing

00:06:52.960them

00:06:53.440i found at the beginning of the game

00:06:54.880most of the enemies can be killed with a

00:06:56.400single counter however this quickly

00:06:58.080turned the game into wait and press a

00:06:59.680single button

00:07:00.560sure you could attack the enemies but it

00:07:02.080never did as much damage as an instant

00:07:03.840kill counter did

00:07:04.800the later stages present beefier enemies

00:07:06.639that only take a square or two of damage

00:07:08.240when being countered and the bosses are

00:07:09.840a mash x marathon

00:07:11.039these beefier enemies can't be taken out

00:07:12.639by countering with your sword or dagger

00:07:14.240but instead

00:07:14.880switching to your fists where you can

00:07:16.080disarm an enemy upon countering them

00:07:18.000upon disarming and equipping their

00:07:19.360weapon you can immediately press x to

00:07:21.039instantly kill them with their own

00:07:22.240weapon

00:07:22.720you could also throw a smoke bomb or use

00:07:24.479poison but the disarm encounter method

00:07:26.080was my go-to

00:07:27.199the bosses in the game are the beefiest

00:07:28.720of health sponges and i found them to be

00:07:30.240quite boring for the most part the

00:07:31.599bosses function

00:07:32.400the exact same as a normal enemy with

00:07:34.160the only difference being their massive

00:07:35.599health bars

00:07:36.479this led to boss fights being

00:07:37.759uninteresting as they didn't change

00:07:39.199anything compared to the basic minute to

00:07:40.880minute gameplay

00:07:41.759they could have designed the bosses

00:07:42.960differently to make them more engaging

00:07:44.319for the player

00:07:45.039maybe they could program a boss that

00:07:46.319swings his sword multiple times and you

00:07:47.759would have to counter their attacks one

00:07:49.120after the other and if you don't counter

00:07:50.639or get the timing wrong you would take a

00:07:52.400hit

00:07:52.720rodrigo borgia specifically was a boss

00:07:54.720fight that felt not only underwhelming

00:07:56.240but

00:07:56.560far too easy the overall lack of

00:07:58.560difficulty with the combat is easily my

00:08:00.240biggest

00:08:00.639issue there are two particular abilities

00:08:02.479or methods of killing that i've left

00:08:04.160out those being the instant kill combo

00:08:06.160and the hidden blade counters

00:08:07.680firstly when attacking an enemy an enemy

00:08:09.599may parry your attack

00:08:11.120if this happens and you immediately tap

00:08:12.879the attack button upon seeing the parry

00:08:14.400animation then you will kill the enemy

00:08:16.240this method is never explained to you in

00:08:17.840game and if it is then miraculously both

00:08:19.759myself and nm1239 have missed it

00:08:22.720while it may seem like this adds quite a

00:08:24.240lot of depth to the game it

00:08:25.840unfortunately can be performed by just

00:08:27.360mashing square and hence it's not very

00:08:29.360difficult

00:08:30.400hidden blades on the other hand are

00:08:31.840absolutely broken in this game

00:08:33.519it can counter any enemy now the window

00:08:35.599that you have to counter an enemy is

00:08:37.039much shorter than that of a sword or a

00:08:38.479dagger but it's still so large that it

00:08:40.159ultimately makes the game way too easy

00:08:42.320i even went out of my way to play the

00:08:44.159game without using the hidden blades or

00:08:45.760any armor until i received the armor of

00:08:47.440altair

00:08:48.240even when taking the game's difficulty

00:08:49.760into my own hands i found the game was

00:08:51.360brutally easy

00:08:52.399and having abilities such as a hidden

00:08:54.000blade counter and instant kill combo on

00:08:55.680top of the armor of altair which grows

00:08:57.519your health bar to where it takes up

00:08:58.880half the screen

00:09:00.080doesn't really help with the difficulty

00:09:02.080what you see in the first hour of the

00:09:03.279game is essentially what you get when it

00:09:04.720comes to the combat

00:09:05.839while there are some different mechanics

00:09:07.279such as dodging strafing throwing dirt

00:09:09.040at the enemy grabbing and using

00:09:10.320projectiles all of them are introduced

00:09:12.160quite early and

00:09:13.200all are rarely effective i'm not gonna

00:09:15.360sit here and claim the game should have

00:09:16.880combat that changes or evolves as the

00:09:18.560game progresses

00:09:19.440as a difficult task for any game

00:09:20.880especially one that isn't necessarily

00:09:22.320combat centric however i feel it is

00:09:24.320unfair to criticize some of the more

00:09:25.680recent games in the franchise for having

00:09:27.360repetitive combat while ignoring that

00:09:29.040same issue which is present in this game

00:09:31.200i don't believe that the combat being

00:09:32.640shallow or repetitive is strictly a

00:09:34.240matter of technology

00:09:35.440other games that have come out at the

00:09:36.720time have had combat much more enjoyable

00:09:38.640and have had combat systems with many

00:09:40.399deeper layers to them the first to come

00:09:42.080to mind

00:09:42.640a game that was released a few months

00:09:44.240before assassin's creed 2 would be demon

00:09:46.320souls

00:09:46.880i could very easily go on about the

00:09:48.399combat and the depth of the combat but

00:09:50.080i'd rather not go on too much of a

00:09:51.360tangent

00:09:52.000devil may cry 4 also has quite a deep

00:09:53.920and complex combat system and that game

00:09:55.680came out in 2008

00:09:56.959a year before assassin's creed 2. the

00:09:58.880point of this comparison is not to say

00:10:00.399that these games are better than

00:10:01.519assassin's creed 2. but to say that the

00:10:03.360technology

00:10:04.000and the ability to create a combat

00:10:05.600system with depth was there for the time

00:10:07.440period and for me

00:10:08.640i'm not seeing it here i feel the need

00:10:10.560to make this point because a common

00:10:11.839rebuttal i've seen to pretty much any

00:10:13.360criticism of this game including the

00:10:15.120combat

00:10:15.680is well of course the combat isn't deep

00:10:17.519it's 11 years old

00:10:18.800now of course i don't expect the game to

00:10:20.640have devil may cry levels of depth

00:10:22.160within the combat and i think it would

00:10:23.519be ridiculous to expect such from a game

00:10:25.360however

00:10:26.000i think the combat we got here is

00:10:27.200severely lacking i understand that dmc's

00:10:29.279gameplay also steps outside of realism

00:10:31.279quite a lot and i'm not saying that i

00:10:32.800want assassin's creed 2 to be like that

00:10:34.480but the point i'm trying to make is that

00:10:35.839the ability to create a deep combat

00:10:37.440system was there

00:10:38.720now my own assumptions when playing the

00:10:40.160game as to why the combat felt so dull

00:10:42.000and overall boring was because you

00:10:43.519weren't really meant to use it i mean

00:10:45.200being an assassin

00:10:46.000is all about being a stealth badass who

00:10:47.760lurks in the shadows only to cut through

00:10:49.440enemies when they least expect it right

00:10:52.320right the south in this game really

00:10:56.399confuses me

00:10:57.360the game takes a different spin on the

00:10:58.800typical stealth you would see in

00:10:59.920something like metal gear solid

00:11:01.440instead of sticking to the shadows the

00:11:02.800game encourages you to hide in plain

00:11:04.399sight which is really awesome

00:11:06.000there are different groups that you can

00:11:07.120hire and you can order them to either

00:11:08.480follow you allowing you to blend in with

00:11:10.079the crowd

00:11:10.560or order them to distract guards you can

00:11:12.560sit on a bench to go invisible to guards

00:11:14.399or hide in the many haysacks littered

00:11:15.920throughout ancient italy one of my

00:11:17.360issues with this system however is that

00:11:18.959it's never expanded upon

00:11:20.560the game teaches you very early on how

00:11:22.240to order cortisones around and how to

00:11:23.839use them to distract guards or blend in

00:11:25.920and that's all it is there really isn't

00:11:28.160any depth past that

00:11:29.519it would have been cool if there were

00:11:30.480some guards that were giga chads and

00:11:32.000wouldn't be so easily distracted by

00:11:33.440those pesky knockers

00:11:34.880these special guards would have to be

00:11:36.160distracted in some other way through the

00:11:37.600use of thieves or mercenaries

00:11:39.279unfortunately the south segments of the

00:11:40.880game can be very quickly boiled down to

00:11:42.640just finding the nearest faction

00:11:44.160don't get me wrong the first few times

00:11:45.680it can instill a great sense of

00:11:46.880satisfaction

00:11:48.079but you quickly realize that that is

00:11:49.600always the easiest and in some cases the

00:11:51.600only option

00:11:52.720i don't necessarily have an issue with

00:11:54.240the system itself but more in the way

00:11:55.760that it's used

00:11:56.720or in this case the way it's not used it

00:11:59.040often felt like an easy win to any

00:12:00.880mission

00:12:01.360many of the tailing missions saw me

00:12:02.720exclusively sticking to the courtesans

00:12:04.240and when these tailing portions are

00:12:05.519upwards of six minutes

00:12:07.040it became pretty boring for me as far as

00:12:09.279systems like the benches and the

00:12:10.480haystacks littered around i don't

00:12:11.920believe that they should be expanded

00:12:13.120upon as they work perfectly fine the way

00:12:14.800they are and they work pretty well

00:12:16.000within the game's design

00:12:17.360since we're on the topic of design we

00:12:18.720should talk about the enemy detection

00:12:20.240because it's actually

00:12:21.760pretty decent sort of the enemies detect

00:12:23.920you at a reasonable rate and obviously

00:12:25.440once you get in their face they'll

00:12:26.639detect you

00:12:27.440however an issue with this is that when

00:12:29.519killing an enemy from above for example

00:12:31.600you'll kill him right on what feels like

00:12:33.360the exact frame in which he detects you

00:12:35.279when there is a mission that requires

00:12:36.560you to not be detected this single split

00:12:38.480second in which the enemy has detected

00:12:40.160you will cause you to fail

00:12:41.360the later levels in the game really

00:12:42.800exemplify how brutal the stealth can be

00:12:44.639as you're almost always just walking up

00:12:46.320to guards to stab them because running

00:12:47.839makes too much noise or using the

00:12:49.360throwing knives

00:12:50.399throwing knives however do little to no

00:12:52.320damage until you upgrade them through

00:12:53.760training at the villa

00:12:54.800unfortunately training at the villa

00:12:56.160isn't something you were encouraged to

00:12:57.440do so this led to a lot of players

00:12:59.040including myself feeling quite

00:13:00.320frustrated

00:13:01.120the knives much like any other resource

00:13:02.720like the smoke bombs are unfortunately

00:13:04.320finite however you can always buy more

00:13:06.000or loot some off of dead bodies this is

00:13:08.399eventually remedied through the purchase

00:13:09.920of upgrades to your knife belt allowing

00:13:11.519you to carry in excess of knives for

00:13:13.120whatever mission you're on

00:13:14.399unfortunately this leads to many

00:13:15.920missions in which taking out guards is

00:13:17.519unnecessarily difficult if you don't

00:13:19.200have the knife

00:13:19.839upgrades but if you do then it becomes a

00:13:21.680matter of tapping x when you see an

00:13:23.360enemy

00:13:24.000what confuses me the most about the

00:13:25.440stealth in this game is the way it

00:13:26.560completely ignores the basics of a

00:13:28.079stealth system while having levels that

00:13:29.600feel like they were made for a game that

00:13:31.200has the fundamentals of a stealth game

00:13:33.279i wonder why the game doesn't have a

00:13:34.800crouch button or at least a cover system

00:13:36.880i feel like it would help immensely with

00:13:38.320some of the south portions of this game

00:13:40.079the reason i say this is because there

00:13:41.440are some missions such as sequence 8

00:13:43.040memory 5 which see you storming the fort

00:13:45.040using leonardo da vinci's flying machine

00:13:47.199while the flying machine was a blast of

00:13:48.639a set piece to play through the end of

00:13:50.160the level stumbles quite hard

00:13:51.839you have to either spam knives or

00:13:53.360carefully walk around the guard's cones

00:13:54.959of vision in order to not be seen

00:13:56.639a typical strategy of paying the

00:13:57.920courtesans here won't work as they

00:13:59.760surprisingly enough don't operate well

00:14:01.839on high rises

00:14:03.040the issues with the enemies detecting

00:14:04.560you immediately if performing any

00:14:06.079assassination aside from the walking

00:14:07.680assassination is unfortunately present

00:14:09.519here

00:14:09.920i feel like this mission would be

00:14:11.040greatly improved upon if ezio could

00:14:12.480quickly snap to a wall or at least

00:14:14.079crouch making him harder to detect

00:14:16.000i know it sounds like such a simple

00:14:17.360change but it would help greatly for the

00:14:18.880many missions this game has to offer

00:14:20.800in the many tailing missions within the

00:14:22.399game there are multiple times where

00:14:23.519whoever you are tracking will turn

00:14:24.959around out of suspicion

00:14:26.399obviously quickly sitting on a bench or

00:14:28.000finding a crowd would be your first

00:14:29.279option if you weren't already there but

00:14:30.959would it not also make sense to quickly

00:14:32.720press circle for example to scurry

00:14:34.399behind a wall or some barrels

00:14:35.920there's only one real saving grace when

00:14:37.680it comes to the stealth and that is

00:14:38.880easily the gun

00:14:40.000the wrist mounted gun is an upgrade

00:14:41.519given to you about halfway through the

00:14:42.959game and is

00:14:43.680the ultimate cheese weapon there were so

00:14:45.519many missions where i was supposed to

00:14:46.720assassinate someone only for it to be

00:14:48.240completed in seconds by locking on and

00:14:50.000pulling the trigger

00:14:51.120take this objective in sequence 9 memory

00:14:53.1208 where you have to assassinate a target

00:14:54.959on a boat

00:14:55.680this place is heavily guarded and just

00:14:57.440about every one of those guards is armed

00:14:59.199to the teeth

00:14:59.920i'm actually not sure what you're

00:15:01.199supposed to do here maybe you are

00:15:02.720supposed to run up and take him out

00:15:04.079before he enters the captain's quarters

00:15:05.680but who knows because i just sniped his

00:15:07.120ass from a group of courtesans i assume

00:15:09.040you're supposed to stab him as a

00:15:10.399cutscene that plays upon assassinating

00:15:11.920him shows ezio close to him as if he was

00:15:14.160stabbed

00:15:14.880this and countless other missions were

00:15:16.240made to be a cakewalk by using the gun

00:15:18.160but damn if it wasn't a lot more fun

00:15:19.680than fiddling with the detection system

00:15:21.279until it worked in my favor

00:15:22.560i mean hell by the time i was in

00:15:23.839sequence 13 i had guards detecting me

00:15:25.680from across a map

00:15:26.880it was also certainly a lot more

00:15:28.320appealing than spamming smoke bombs

00:15:30.240speaking of sequence 13 in sequence 13

00:15:32.560memory 8 there's a templar in open field

00:15:34.720surrounded by guards and being detected

00:15:36.639causes you to instantly fail the mission

00:15:38.480i couldn't figure out a way to kill him

00:15:40.079without the gun and trying to take out

00:15:41.680any of the guards overseeing the field

00:15:43.360resulted in a quick desynchronization

00:15:46.000missions like this one and frankly a lot

00:15:47.600of the missions in sequence 13 felt

00:15:49.279brutally counter-intuitive

00:15:50.800such as sequence 13 memory 6 where there

00:15:53.279is a templar on a boat and he is sitting

00:15:55.279right at the door to the captain's

00:15:56.720quarters and of course getting caught

00:15:58.240will result in an instant failure

00:16:00.160you can't snipe him as he's covered by

00:16:01.680the sides of the entrance and the many

00:16:03.360guards

00:16:03.920you can't use courtesans as there are

00:16:05.360far too many guards around and they

00:16:06.959would quickly be depleted

00:16:08.320your best bet from what i've seen online

00:16:09.920is to try and spam smoke bombs while

00:16:11.600making your way to the templar or in my

00:16:13.440case get extremely lucky and that i was

00:16:15.120able to run up and stab him just as i

00:16:16.720got detected

00:16:17.759so i feel i should again bring up this

00:16:19.279point just to cover all bases but the

00:16:20.959stealth mechanics in the game

00:16:22.160or rather the lack of said mechanics are

00:16:24.079not a product of the game's time

00:16:25.839i could of course bring up examples such

00:16:27.440as metal gear solid but why not look at

00:16:29.040a game within ubisoft montreal

00:16:31.040ubisoft montreal developed assassin's

00:16:33.040creed ii ubisoft montreal also developed

00:16:35.600splinter

00:16:36.000saw chaos theory chaos theory came out

00:16:38.320nearly four years before assassin's

00:16:40.000creed ii

00:16:40.560in 2005. in chaos theory there is a

00:16:43.279crouch mechanic a cover system a sound

00:16:45.040and lighting detection system

00:16:46.320and these could be considered the

00:16:47.519absolute basics when it comes to

00:16:49.120designing a game around stealth however

00:16:51.120only a sound based detection system is

00:16:52.880present in assassin's creed 2 and it's

00:16:54.720nowhere near as deep as it is in

00:16:56.160splinter cell chaos theory

00:16:57.680so not only was the technology and the

00:16:59.360resources necessary available

00:17:01.199it was available within the company so i

00:17:03.279personally believe that saying the game

00:17:04.799is old and the technology wasn't there

00:17:07.439doesn't apply here as it's clear that

00:17:09.199the game is designed as if those

00:17:10.480mechanics were there

00:17:12.079so since we've now talked about both

00:17:13.520stealth and combat i feel like i can

00:17:15.199properly make the next statement about

00:17:16.799the different abilities and mechanics of

00:17:18.400the game

00:17:18.959i feel like assassin's creed ii has a

00:17:20.559lot of mechanics and abilities for you

00:17:22.240to use but there are a small selection

00:17:23.919of those mechanics and abilities that

00:17:25.439are exponentially more efficient and

00:17:27.039effective rendering all the other

00:17:28.400options near pointless

00:17:29.679when it comes to the combat what's the

00:17:31.280point in buying or even using the

00:17:32.799different weapons in the game if the

00:17:34.000hidden blade from the moment you get it

00:17:35.760will instantly counter kill any enemy

00:17:37.919what's the point of investing in the

00:17:39.280armor for the game if you don't really

00:17:40.880need it

00:17:41.440what's the point of learning the

00:17:42.559different combat moves and abilities

00:17:43.919from the villa if the hidden blades do

00:17:45.440the job perfectly well

00:17:46.720what's the point of using throwing

00:17:47.919knives if cortisones work better and by

00:17:49.760the time you get to a mission where you

00:17:50.880can't use headquarters ins you have the

00:17:52.559gun which serves as an

00:17:53.679instant win you have so many tools for

00:17:55.520the job but only a few of them are worth

00:17:57.120using while the others are

00:17:58.320for what people wanting an extra

00:18:00.080challenge that's what i'd initially

00:18:01.600thought

00:18:02.000i thought okay i won't use the hidden

00:18:04.000blades to instant kill in order to make

00:18:05.360the game more fun for myself

00:18:06.640that way i won't get bored during combat

00:18:08.559well using the sword is essentially the

00:18:10.320same thing but it's much slower

00:18:12.000i'm still countering enemies and waiting

00:18:13.679for them to attack except now i'm doing

00:18:15.520it more and with a larger counter window

00:18:17.679at least the different animations for

00:18:19.039the different styles of weapons made

00:18:20.480using a sword or a dagger somewhat

00:18:22.080interesting but that interest wore off

00:18:23.919after less than an hour

00:18:25.039it's like bringing an entire toolbox to

00:18:26.960screw in a nut you just need the wrench

00:18:29.360i mean sure you can try and do it with

00:18:30.799the screwdriver in hell maybe you could

00:18:32.640actually pull it off however the

00:18:34.160screwdriver wasn't designed for it

00:18:36.400social stealth wasn't designed for these

00:18:37.840levels where you have to sneak onto a

00:18:39.280boat or somehow get past a small army of

00:18:41.360guards protecting a templar in an open

00:18:43.039field and the basic stealth mechanics

00:18:44.720that are in the game just simply aren't

00:18:46.240refined enough

00:18:47.280so i think i've spoken enough about the

00:18:48.799mechanics of the game and i'd like to

00:18:50.480take some time to talk about the actual

00:18:51.840missions in the game and go over some of

00:18:53.679the sequences

00:18:54.640a common claim that i've heard

00:18:55.760throughout the community is that

00:18:56.720assassin's creed 2 is an awesome game

00:18:58.480because every mission was different and

00:19:00.080left an impression on the player

00:19:01.679i have to completely disagree with this

00:19:03.280as a majority of the game is what seems

00:19:04.799to be a rotation of three different

00:19:06.240objectives

00:19:06.880go here kill x go here protect x and go

00:19:09.600here grab x

00:19:10.640there are a few missions that break this

00:19:11.919mold such as the missions with the

00:19:13.120flying machine but all the missions

00:19:14.480blend together so much

00:19:15.840i actually didn't mind the basic mission

00:19:17.600structure but i did feel like the end of

00:19:19.280the game was drawn out to a crawl

00:19:21.200the biggest examples of padding are the

00:19:22.880codex pages and the entirety of sequence

00:19:25.28013.

00:19:26.080the codex pages are collectible that can

00:19:27.760be napped throughout your journey

00:19:28.720through ancient italy and they can be

00:19:30.080brought to leonardo da vinci to increase

00:19:31.840your maximum health

00:19:32.880the codex pages are also required to

00:19:34.640progress to sequence 14.

00:19:36.240now the game does tell you that the

00:19:37.520codex pages will be needed to access

00:19:39.200later memories but a majority of players

00:19:40.960including myself and a few friends

00:19:42.559found that they didn't have enough by

00:19:43.919the time that they were required and

00:19:45.520grabbing them was a huge pain

00:19:47.120the only redeeming quality is that they

00:19:48.720do mark them on your map once you

00:19:50.160synchronize a viewpoint and if for some

00:19:51.760reason

00:19:52.000you don't have all viewpoints

00:19:53.200synchronized then they will show up on

00:19:54.720your map

00:19:55.360but getting them felt a little

00:19:56.559unnecessary for me unfortunately they

00:19:58.640also don't mark these on your map until

00:20:00.799you get to the room

00:20:01.919where sequence 14 takes place this meant

00:20:04.320going to the mission and literally

00:20:05.760having a wall and a texas says

00:20:08.640not yet i can understand if this wasn't

00:20:10.799an issue for you guys but for me it

00:20:12.400really rubbed me the wrong way

00:20:14.000sequence 13 on the other hand is so

00:20:15.760blatantly filler nearly the entire

00:20:17.760sequence is filled with missions that

00:20:19.039are akin to that of many assassination

00:20:20.960side missions in the game and a large

00:20:22.559number of them will cause you to

00:20:23.600desynchronize upon being detected

00:20:25.600like some that i've mentioned earlier

00:20:27.120such as the templar on a boat or the one

00:20:29.039in a field a majority of these missions

00:20:30.799feel counter-intuitive and because of

00:20:32.320how easily they can be cheesed with the

00:20:33.679gun

00:20:34.320it felt like an hour and a half of busy

00:20:35.919work by the time you do get to this

00:20:37.520point of the game you've already

00:20:38.480performed multiple assassinations in a

00:20:40.320myriad of different ways and that's

00:20:41.840assuming you didn't bother with the

00:20:43.200bundles of assassination contracts which

00:20:45.120are available quite early on

00:20:46.880these missions don't offer anything new

00:20:48.559for you to do in the sense of getting to

00:20:50.240or taking down the enemy and the only

00:20:52.000thing the missions in the sequence do

00:20:53.440that the side quests don't is

00:20:54.960upping the enemy count to a limiting

00:20:56.559degree due to the amount of enemies

00:20:58.480present in such a condensed mission area

00:21:00.559there were few and sometimes only one

00:21:02.559place and route for you to take to your

00:21:04.320target

00:21:04.799because if you step outside those routes

00:21:06.320you were spotted and subsequently

00:21:07.679detected quite fast

00:21:09.120i wish they had left more gaps for the

00:21:10.720player to work with maybe during the

00:21:12.240mission where you have to assassinate

00:21:13.600the doctor they could leave a gap in the

00:21:15.120guards that are guarding the doctor

00:21:16.720making it easier to sneak between the

00:21:18.320guards and slip on the old sleeping

00:21:19.679medication

00:21:20.559i figure before we get into the story i

00:21:22.480should mention the bugs that showed up

00:21:24.000in my game

00:21:24.960i know that bugs are a tough thing to

00:21:26.320cover since each player will experience

00:21:27.919different bugs on each playthrough and

00:21:29.520some people might experience a ton of

00:21:31.120bugs and some might experience

00:21:32.640not at all i however found that i ran

00:21:34.720into quite a few

00:21:35.679some of which leaving me giggling like a

00:21:37.200little child and some that forced me to

00:21:38.880desynchronize

00:21:39.840there was a specific mission within

00:21:41.280sequence 5 memory 4 where preacher needs

00:21:43.280to be assassinated

00:21:44.240on top of a tower after getting up to

00:21:46.159the tower and taking out the guards i

00:21:47.840realized that my target was nowhere to

00:21:49.600be found

00:21:50.240i had to jump off and desynchronize

00:21:51.760myself as there isn't a reload to the

00:21:53.280last checkpoint feature in the main menu

00:21:55.440in other news there was quite a

00:21:56.720hilarious bug during sequence 10 memory

00:21:58.640one and i'll just let you watch this one

00:22:14.159so i actually don't want to criticize

00:22:15.600the game for bugs like this because it

00:22:17.039110 percent did not affect my experience

00:22:19.600though i thought i'd mention it because

00:22:20.799it was pretty funny

00:22:22.000another bug that was definitely swinging

00:22:23.600more towards frustration than humor was

00:22:25.679during

00:22:26.000sequence 13. i was being detected by

00:22:28.240groups from across a map

00:22:29.600through walls or even through entire

00:22:31.280city blocks unfortunately the most

00:22:33.120egregious and longest lasting bug was

00:22:34.799during sequence 13

00:22:36.080where i had two detection symbols on me

00:22:37.919at all times even through loading

00:22:39.760screens and desynchronizations the

00:22:41.360symbols were there and this lasted for

00:22:43.120upwards of half an hour

00:22:44.720i can at least admit that eventually i

00:22:46.400just stopped noticing it but geez man it

00:22:48.400certainly wasn't the high point of my

00:22:49.840experience

00:22:50.799now i could go on talking about bugs in

00:22:52.559this game but it just isn't worth it

00:22:54.080your experience may vary but in this

00:22:55.760case i saw more bugs in this game than

00:22:57.520unity on day one

00:22:59.200finally i want to talk about ezio and

00:23:00.960the story of this game

00:23:02.320i didn't enjoy ezio as a character very

00:23:04.000much and i didn't enjoy the story

00:23:05.360surrounding him

00:23:06.159now of course this portion of the video

00:23:07.919will be the most subjective however i

00:23:09.919still ask that you hear me out

00:23:12.000ezio is a mary sue in this case gary sue

00:23:15.280would be a more suitable term but by my

00:23:16.880own definition in the definitions of

00:23:18.480friends

00:23:18.880a mary sue gary stew is a fictional

00:23:21.280character who is so competent or perfect

00:23:23.280that it appears absurd

00:23:24.559even in the context of the fictional

00:23:26.240setting literally from the first moment

00:23:28.080that you see ezio as a little baby he is

00:23:30.080held in the air as if to say

00:23:31.919look at how special you'll be he's

00:23:34.320blatantly told on multiple occasions

00:23:36.159that there is a prophecy surrounding a

00:23:37.679prophet who will change the world and

00:23:39.280the creed

00:23:39.919literally tells him that he is the

00:23:41.440prophet and the chosen one

00:23:43.440a prophet's arrival was foretold

00:23:46.640and unbeknownst to us here you are

00:23:50.480perhaps all along you were the one we

00:23:52.720sought

00:23:54.320now don't get me wrong there are tons of

00:23:56.000protagonists that are special but ezio

00:23:58.000never makes a mistake

00:23:59.440if he does make a mistake he never

00:24:00.960suffers any consequences for them either

00:24:02.960every bad thing that happens to ezio is

00:24:04.799a product of his environment or someone

00:24:06.640around him

00:24:07.440his parents dying are a product of a

00:24:09.120templar conspiracy against his family

00:24:10.880and it was pure luck that he was able to

00:24:12.720evade the guards

00:24:13.760some have argued that ezio made the

00:24:15.360mistake of giving the letter to uberto

00:24:17.279but how was that his fault

00:24:18.960he didn't know hiberto was a templar

00:24:20.640neither did ezio's father

00:24:22.159the only time ezio genuinely gets bested

00:24:24.240is due to a brutal level of incompetence

00:24:26.720when chasing down a templar in sequence

00:24:28.40012 he completely lets his guard down and

00:24:30.320somehow when he is delivering the final

00:24:31.919blow to this templar he does not notice

00:24:34.159a knife

00:24:34.799piercing his body until the entire blade

00:24:37.440is inside of him

00:24:38.559this is the only time he suffers a

00:24:40.000consequence and it's less of a

00:24:41.279consequence to the character and more of

00:24:42.960a consequence to the player

00:24:44.400since this action is what ignites

00:24:46.000sequence 13 and sequence 13 is easily

00:24:48.640the worst sequence in the game

00:24:50.880it could be argued that ezio messes up

00:24:52.480when he kills vieira as he doesn't give

00:24:54.080him the proper respect but again there

00:24:55.679is no consequence to this

00:24:57.440sure he suffers a huge consequence at

00:24:59.279the beginning of brotherhood from not

00:25:00.799killing rodrigo

00:25:02.240but not only is that in a different game

00:25:04.159but it's a consequence to an action that

00:25:05.919is portrayed as morally correct in this

00:25:07.840game

00:25:08.400another sign of a gary stew is when a

00:25:10.080character is perfect at everything

00:25:11.919ezio's immediately irresistible to every

00:25:14.080woman he meets

00:25:15.120ranging from christina at the beginning

00:25:16.720of the game to katarina's forza much

00:25:18.960later on

00:25:19.840even the courtesans are practically

00:25:21.360falling over themselves to get some and

00:25:23.360it just feels like we're playing as the

00:25:24.720product of some fan fiction

00:25:26.320ezio's literally responsible for the

00:25:28.720latte

00:25:29.360he just casually says he likes to have

00:25:31.200milk with his coffee like

00:25:33.200what

00:25:38.400a little peter if you ask me just seems

00:25:40.880lacking somehow

00:25:42.720i don't know have you considered adding

00:25:44.240sugar maybe or latte

00:25:46.400i suppose it's something of an acquired

00:25:48.080taste where is ezio's ark

00:25:50.000it's clear that at the end of the game

00:25:51.440he is no longer trying to avenge his

00:25:53.200parents by killing templars but this is

00:25:55.200literally happening out of nowhere at

00:25:57.039the end of sequence 13 he gives a speech

00:25:59.039about how you need to find your own

00:26:00.320truth and how letting vengeance consume

00:26:02.000you won't bring your family back he then

00:26:03.840points to his friends as if to say they

00:26:05.440were responsible for guiding him to this

00:26:07.039realization

00:26:08.240from what i've seen mario not only

00:26:10.320prevented ezio from potentially fleeing

00:26:12.320the country but sent him out on his

00:26:14.240quest for revenge by telling him about

00:26:15.919the templars

00:26:16.799and about how they need to be stopped

00:26:18.799mario then proceeds to train him

00:26:20.480in the act of killing and even gives him

00:26:22.400further tools to kill people

00:26:24.080also he could further his quest for

00:26:25.679vengeance the templars seek dominion

00:26:28.559over man

00:26:29.760and we the assassins are sworn to stand

00:26:32.799against them

00:26:34.640was uberto one of them yes and the other

00:26:38.159names on my father's list

00:26:40.559templars as well paola teaches ezio how

00:26:43.120to blend in and even shows that she too

00:26:44.880has been betrayed like ezio however

00:26:46.720instead of passing on the knowledge of

00:26:48.320not to revel in vengeance she instead

00:26:50.159gives him the abilities and skills

00:26:51.520needed to not only steal from people but

00:26:53.360to further his quest

00:26:55.039lavolpe doesn't really teach ezio

00:26:56.799anything as he just ends up showing ezio

00:26:58.320where a templar meaning is and

00:26:59.760informs him of some templar plots

00:27:01.679machiavelli shows up right as you obtain

00:27:03.360the apple

00:27:03.919all he seems to do is tell you that

00:27:05.200you're the prophet so i'm not

00:27:06.960necessarily sure where ezio gets this

00:27:08.559revelation but regardless he throws it

00:27:10.240out the window when he tries to kill

00:27:11.600rodrigo twice

00:27:12.720he literally says i thought

00:27:16.720i thought i was beyond this but i'm not

00:27:22.240i've waited too long lost too much

00:27:27.360requies you bastard i don't think

00:27:31.279so and then upon failing to finish the

00:27:33.520job he then draws his sword and hopes to

00:27:35.679strike him down yet again

00:27:37.600only for him to be stabbed again at

00:27:39.360which point he finally decides that he

00:27:41.039won't kill rodrigo

00:27:42.399it made no sense for him to kill

00:27:43.919hundreds of soldiers and a large handful

00:27:45.679of templar conspirators and figures only

00:27:47.919to stop at the leader

00:27:49.360i'm gonna briefly mention another game

00:27:51.039because it baffled me that this game

00:27:52.399received criticism while

00:27:53.600assassin's creed 2 didn't if you don't

00:27:55.760want spoilers for the last of us part 2

00:27:58.320then please skip to this point in the

00:27:59.840video ready

00:28:01.360at the end of the last of us 2 ellie

00:28:02.960after killing hundreds of people on her

00:28:04.640quest to avenge her pseudo family stops

00:28:06.640at abby because it won't change what

00:28:08.399happened to joel

00:28:09.360people were livid about this as it made

00:28:11.200the entire journey leading up to this

00:28:12.720point feel pointless

00:28:14.000regardless of how i feel about it why is

00:28:16.720that criticism applied to the last of us

00:28:18.559part 2

00:28:19.600and not assassin's creed 2 why does ezio

00:28:22.559get a pass for essentially doing the

00:28:24.080same thing

00:28:25.200the story itself has an awkward pacing

00:28:26.960as the time jumps in between sequences

00:28:28.559make each sequence feel weirdly

00:28:30.080disconnected

00:28:30.960i understand that this and many other

00:28:32.559things can be explained through the

00:28:33.840ultimate plot device the animus but it

00:28:35.679doesn't change the way these time jumps

00:28:37.279came across

00:28:38.480so with that being said those are my

00:28:41.279major reasons for not liking assassin's

00:28:43.120creed 2. i could bring up some smaller

00:28:45.039issues but i don't want to dip into

00:28:46.640nitpick territory

00:28:47.840i think assassin's creed 2 was an

00:28:49.279ambitious game and it was a huge

00:28:50.720improvement on the first game however

00:28:52.640just because a game is better than the

00:28:54.320previous entry does not make the game

00:28:56.240immune to criticism

00:28:57.440i mean isn't that the point of a sequel

00:28:59.200to improve and expand upon the world

00:29:00.720story and gameplay mechanics of the

00:29:02.399previous game

00:29:03.279in that sense i think assassin's creed 2

00:29:05.039succeeds in improving on the first

00:29:06.480assassin's creed however

00:29:07.840that doesn't change the major issues i

00:29:09.600have with the game i want to clarify

00:29:11.600again that this is not meant to be an

00:29:13.039antagonistic video

00:29:14.640if you like this game i'm not saying you

00:29:16.640are wrong i am just presenting a

00:29:18.559different perspective

00:29:19.840if even after hearing these points you

00:29:21.440still like the game awesome

00:29:23.440i'll never talk down to someone or hate

00:29:25.279on someone for enjoying something

00:29:26.640especially when it's as harmless as a

00:29:28.240video game

00:29:29.120i don't think assassin's creed 2 is a

00:29:30.720bad game however it's just not my cup of

00:29:32.720tea

00:29:33.200again i'm totally open to discussion i'm

00:29:35.120open to having my mind changed in fact

00:29:37.039i'd like to have my mind changed

00:29:38.720liking things is so much more fun than

00:29:40.480not liking things and that's why i'd

00:29:41.840like to keep my videos as positive as

00:29:43.440possible

00:29:44.080it's just more fun to me that way the

00:29:45.919reason i'm making this video is because

00:29:47.360upon saying that i didn't like the game

00:29:48.880on live streams and on twitter

00:29:50.720i was labeled as a contrarian and i felt

00:29:52.720it was necessary to clarify

00:29:54.000where i'm coming from without being

00:29:55.200restricted by 280 characters

00:29:57.679i personally think it's fine if people

00:29:59.039do or don't like a video game it's not

00:30:00.880hurting anyone right

00:30:02.159anyways i hope i made myself as clear as

00:30:04.159possible and of course i can further

00:30:05.600clarify any points in the comments

00:30:07.120section

00:30:07.600if you've made it this far then i'm

00:30:08.640grateful that you've heard my side of

00:30:09.840the argument and have given it a chance

00:30:11.919i can get why you like this game so much

00:30:13.760but for me well

00:30:15.679let's just say i don't think i'll be

00:30:16.880hopping back into the animus anytime

00:30:18.559soon

00:30:21.520hey guys thank you so much for uh making

00:30:23.760it to the end i hope you're not too uh

00:30:26.480angry at me for uh for this opinion

00:30:29.679um i just want to thank the patrons

00:30:31.279again a beat christopher

00:30:33.520cypress husky frank griff ghostly gaming

00:30:36.000hutch puppy

00:30:37.039lucas pyrite avery howdy partner

00:30:40.480jacob tristan white wolf tyler meador

00:30:43.279john

00:30:44.000denzel and ashwin i really appreciate

00:30:46.720you guys for uh

00:30:48.000for supporting me through these uh these

00:30:50.799tough times

00:30:51.919and uh yeah i'm now live streaming on

00:30:55.200youtube

00:30:56.000so i'm live streaming on this channel

00:30:57.840rather than twitch so i suggest you uh

00:30:59.519come by and hang out

00:31:00.559we have a pretty good time there we're

00:31:02.159playing through ghost of tsushima right

00:31:03.519now and it's

00:31:04.000uh it's pretty fun i also suggest you

00:31:06.320follow me on twitter

00:31:07.360at that boy aqua you can always kind of

00:31:09.600keep keep up to date on there and of

00:31:11.440course if you want to see videos up to

00:31:12.720three days early you can hit me up on

00:31:14.320patreon

00:31:15.760um i just wanted to say that this is the

00:31:17.840first video back

00:31:18.880since i have been hacked and uh

00:31:22.159yeah definitely a lot of stress has been

00:31:24.640taken off my shoulders i appreciate your

00:31:26.240guys support throughout all this

00:31:28.240and uh if you're looking for more video

00:31:29.919essay stuff feel free to check out

00:31:31.399nm12399 he just released a full

00:31:34.880movie length video on persona 4 and it

00:31:38.320is

00:31:38.559really good i highly suggest you check

00:31:40.240it out and uh

00:31:41.919yeah that's pretty much all i got the

00:31:43.440next video will be on arkham origins

00:31:45.279and i'm basically gonna go get started

00:31:47.679on that right away

00:31:48.799i love you guys and i'll see you guys

00:31:50.640next

00:31:51.250[Music]

00:31:59.120a bigger time pie that's

00:32:14.960[Music]

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